![]() ![]() Once that is taken care of, wall-run through the south passage while jumping back and forth between walls. In the next area of the basement, take out the stinger hive that is spawning noxious stingers constantly. Slay them and then head down the stairs to the west and fall down the hole in the middle of the room. Once you land in the basement, some corrupted construct warriors will spawn. ![]() Ghorn does not seem to like the fact that Death has come by unannounced and starts smashing the floor dropping you into the basement. Once inside, travel down the staircase, and come face to face with Ghorn. Before you go inside, look up to see a broken pipe. To actually enter the Scar, you must have the Deathgrip ability and use it to swing across a gap. Head to the transition to the Charred Pass and take the other route instead of heading to the Cauldron. Muria has created a monster: Ghorn, and she now tasks you to kill it. End of 2 nd floor on a rock above fire pit. Same location as RoEG#13, up the platform across, on the back of the statue. In sentinel’s Gaze next to a shadowbomb on the left after crossing the bridge. In the room with the shadowbomb in Leviathan’s Gorge (requires Soulsplitter) Same location as BotDp #32 (Requires Voidwalker) Is Above Vulgrim (near Oren) in a small room (Requires Voidwalker) - Book of the deadpage #31: In the ruin at the location of PS#15 (Requires Soulsplitter).Is in the small ruin in the Northern pass at the end of the Fjord, above the door. Since we are now on a decent level and we have gathered bunch of abilities, like Deathgrip, Soulsplitter, and Voidwalker, it is now time to backtrack all that we have left. The Kingdom of the Dead despite its name does not seem to possess any direct connection with the Horseman Death himself.Act 4- Backtracking Sidequests and collectables.Skeletons hanging in crow cages, while appearing decorative, can actually be shot with Redemption for loot and experience.The lantern-holding statues in this realm are based on the Vigil Games logo.The current Lord of Bones took the position after he and The Chancellor ousted the previous ruler, Argul who was described as "too mad to be kept upon the throne". Previously, The Judicator, The Phariseer and Basileus all served as well. The Kingdom of the Dead is ruled and administered by the Lord of Bones, his devious Chancellor from The Eternal Throne, a flying ship pulled by two enormous undead Leviathans. Many souls go mad or otherwise escape on their way to the City of the Dead, and end up haunting the various mausoleums and structures scattered across and under the Plains, these become the Undead. An exception to this appears to be Makers who are too ancient to pass through the Well of Souls and instead put their souls into Constructs or the stone of their world - the Forge Lands.īeing devoid of any living thing, the Kingdom of the Dead is a barren desert referred to as the Dead Plains. Upon death, most inhabitants of other worlds (including animals such as Stalkers and Prowlers) are drawn to the Kingdom of the Dead, so that they can be judged for their crimes and purified in The City of the Dead, before being sent on to the Well of Souls and on to their new lives or into the Abyss. ![]()
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